I'm a hobbyist general artist, mainly in 3D rendering and post production. recently I've been honing my skills in everything related to 3D art, and currently the only thing I'd say I need to work on is my organic modelling skills. I also try to draw from time to time, though its a lot less frequent than I'd like.
for my 3D stuff, its mainly made in Blender, since its both incredible and open source, though I also use Substance Painter for texturing (fuck adobe lol). I use Davinci Resolve for video editing, for everything from simple clip dumps to post production on films. and for drawing I use Krita.
you can contact me through email at pyxelly@gmail.com, otherwise my DMs on discord are always open where I'm pyxell.